|
|
| Slider (float PosX, float PosY, float SizeX) |
|
| Slider (float PosX, float PosY, float SizeX, float SizeY) |
|
| Slider (float PosX, float PosY, float SizeX, std::string Title) |
|
| Slider (float PosX, float PosY, float SizeX, float SizeY, std::string Title) |
| void | render () |
| | draw the element to the buffer. Override this to make the element custom.
|
|
bool | newInput () const |
| | returns true for one frame if the slider was moved and released.
|
|
void | setValue (float Value) |
| | Sets the slider value and triggers an input event. If the value is out of range, it will be clamped.
|
|
void | setValueWithoutEvent (float Value) |
| | Sets the slider value but does not trigger an input event.
|
|
float | getValue () const |
| | Returns the current value that the slider is set to.
|
|
bool | isMoving () const |
| | returns true if the handle is being moved
|
|
| GuiElement (float PosX, float PosY, float SizeX, float SizeY) |
|
| GuiElement (GuiElement &)=delete |
|
GuiElement & | operator= (const GuiElement &)=delete |
|
| GuiElement (GuiElement &&)=default |
|
GuiElement & | operator= (GuiElement &&)=default |
|
virtual void | setup (GuiElementHandler *Handler) |
|
virtual void | setup (JMwindow *Window) |
|
float | width () const |
|
float | height () const |
|
float | xPos () const |
|
float | yPos () const |
|
void | setPosition (float x, float y) |
|
void | setSize (float x, float y) |
|
void | setSizeX (float x) |
|
void | setSizeY (float y) |
|
bool | mouseOver () const |
| | returns true if the mouse is over the element.
|
|
float | localMouseX () const |
| | Returns the mouse position relative to the bottom left corner of the element.
|
|
float | localMouseY () const |
| | Returns the mouse position relative to the bottom left corner of the element.
|
|
bool | clicked () const |
| | returns true if the mouse is over the element and the left button is pressed and released.
|
|
bool | rightClicked () const |
| | returns true if the mouse is over the element and the right button is pressed and released.
|
|
bool | pressed () const |
| | returns true if the mouse is over the element and the left button is pressed.
|
| virtual void | display () |
| | is called by the element handler to display the element on the screen.
|
|
int | renderLayer () |
|
|
std::string | title = "" |
|
bool | wholeNumbers = true |
| | If true, input will be rounded to the nearest whole number.
|
|
float | maxValue = 4.0f |
|
float | minValue = -4.0f |
|
InputEvent * | event_input = nullptr |
|
float | dispTitleX = 0.0f |
|
float | dispTitleY = 0.0f |
|
bool | allowInput = true |
| | used to prevent user input to this element if needed.
|
|
bool | forceAllowInput = false |
| | if true, when the element handlers allowInput is set to false, this element will be exempt.
|
|
bool | hide = false |
| | the element is not updated or displayed if true
|
|
bool | constantUpdate = false |
| | Set this to true to re-render the element every frame. By default, the element is only re-rendered when animating (mouse over animation and pressed animation).
|
|
bool | staticElement = false |
| | if true, the element will only be rendered for the startup animation or if the window is resized, then displayed staticly. User input will not work.
|
|
bool | reRender = false |
| | If set to true, the element is re-rendered once, then this is set to false.
|
|
std::string | helpMessage = "" |
| | The help message that displays when the mouse is hovered over the object.
|
|
JMwindow * | window = nullptr |
| | the window that this element is drawn to.
|
|
ClickEvent * | event_clicked = nullptr |
|
RightClickEvent * | event_rightClicked = nullptr |
|
std::string | displayTitle = "" |
|
|
void | registerEvent (JMeventDispatcher::Event *event) |
| | adds an event to the window's event handler.
|
|
int | RenderLayer = 0 |
|
GuiElementHandler * | handler = nullptr |
| | the handler object that this element is drawn by.
|
|
JMGraphics * | gr = nullptr |
| | the graphics object of the parent window. use this objects graphics functions to draw the ui element.
|
|
JMGraphics::Buffer * | graphicsBuffer = nullptr |
| | the element is drawn to a graphics buffer so that the graphics only have to be generated when nescecary, and still displayed on the screen every frame.
|
|
JMGraphics::Font * | dispTitleFont = nullptr |
| | The font used to render the title.
|
|
float | posX = 0.0f |
|
float | posY = 0.0f |
|
float | sizeX = 0.0f |
|
float | sizeY = 0.0f |
|
glm::vec2 | dispTitleSize = glm::vec2(0.0f, 0.0f) |
| | stores the physical size of the displayed title
|
|
float | dispTitleScale = 1.0f |
| | sets the physical size of the title
|
|
float | anim_start = 0.0f |
| | use to create a startup animation. Increases from 0.0f to 1.0f over time when the element is first displayed.
|
|
float | anim_mouseOver = 0.0f |
| | use to create a mouse over animation. Increases from 0.0f to 1.0f over time when the mouse is over the element.
|
|
float | anim_pressed = 0.0f |
| | use to create a pressed animation. Increases from 0.0f to 1.0f over time when the element is pressed with the mouse.
|
|
float | anim_clicked = 0.0f |
| | use to create a clicked animation. When the element is clicked, it will be set to 1.0f, then decrease to 0.0f over time.
|
|
bool | fixedX = false |
| | If true, the element cannot be resized on the x axis.
|
|
bool | fixedY = false |
| | If true, the element cannot be resized on the y axis.
|
A movable slider used to select a number within a defined range.